29.12.12

Finished an alpha version of the buildings builder.


It's not bug-free but it works well for now!
Finishing this paradoxically increased the to-do list:
Texture atlas, X and Z rotation, more shapes...

Download it here: http://triscales.com/zem_builder.rar

20.12.12

Map customize menu alpha (lacking amount of trees, rivers, lakes, mountains slope/inclination, loots...)


7.11.12

GUI.

We all remember this:


Since there are some irrelevant parts, I modified it a bit, but left the watermark:


 Added the stats/skill tab:


 Added a belt:


4.11.12

Face merging, significantly improving frame rate. From 350 to 2300 FPS.
In a 15x2x15 map: from 20 to 100-160 FPS.

Work still in progress.



Update: Fixed bugs, works like a charm.


1.11.12

Mountain/Lake generation algorithm. Two parameters shapes the mountain's slope.

There is something messy  here.

29.10.12

City generation algorithm


Update: New road algorithm


Update: new building algorithm.
50% 1x1 ; 16% 1x2 ; 16% 2x1 ; 16% 2x2

Test with a 4500 score:


 Test with a 500 score: