1.1.13

GUI/Inventory progress

There will probably be 3 sizes of items: small, medium and large.

Example of damage indicator:

2 comments:

  1. My two-sense, perhaps just do standard red bones for location of injuries? It's easier to read, especially in the thick of combat.

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  2. I'm currently working on the in-game GUI so more pictures to come with detailled infos.

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